Warframe haunted nightmares4/7/2023 ![]() OK, now that you’ve been warned… A setting of spooky sights and sounds I repeat, continuing past this point will spoil the surprise and story elements. ![]() ![]() Warning: The rest of this column contains pretty explicit spoilers, so if you have not yet played through Chains of Harrow, read at your own risk. That, my friends, is a massive loss! I know, because I did just that I had to go back and watch a clip via YouTube to see what really happened for myself. Now, let me note here that to have the full effect, you should be very sure you do not start the mission from the navigation window as you lose the entirety of the visuals of that first scene. Instead of packing a punch, though, this time it wormed its way into me and played with my mind, toying with my nerves and heart rate like an ancient shawzin. It was with great pleasure I started that story, and I was not disappointed. Once you complete a nightmare mission on a planet you will need to wait 8 hours for another nightmare mission to appear on that planet.Play Warframe for freeChains of Harrow was high on my list because it was billed as a Halloween-esque experience, and I cannot even express how much I love Halloween and spooky, eerie things. In addition to these negative modifiers the enemy level is also higher. No Sheild Mode (you have no sheild ) *inaros intensifies* Energy Drain Mode (your energy drains really fast and you will have no energy most of the time) Friendly Fire Mode (you can damage and kill your teammates) Timed Mode (you have a certant amount of time to complete the mission, usualy 5 minutes) Death Detonation Mode (when you kill enemies they explode dealing little damage to you) Vampire Mode (your health drains, each time you kill you get hp back) Every Nightmare mission has negative modifiers, each mission can have 1-2 negative modifiers. Once you hover over the nightmare missions you will see that after the gamemode it has something written in brackets, thats the negative modifier of the mission. Nightmare missions are marked with a red-orange colour and have a symbol on them which looks similar to the photo for this guide (in red colour). Nightmare missions start appearing on planet if you've completed all the missions on that planet. Nightmare mods are awarded to players who complete nightmare missions. Wild Fire_Primary_Magazine Cap+5%, Heat Damage+15% Vigor_Warframe_Shelid Cap+20%, Health+20% Stunning Speed_Secondary_Reload Speed+10%, Status Chance+2.5% Streamlined Form_Warframe_Holster Rate+10%, Slide+2.5%, Friction-2.5% Shred_Primary_Fire Rate+5%, Punch Trough+0.2m Seeking Fury_Shotgun_Reloading Speed+2.5%, Punch Trough+0.2m Rending Strike_Melee_Puncture Damage+20%, Slash Damage+15% Lethal Torrent_Secondary_Fire Rate+10%, Multishot+10% Ice Storm_Secondary_Magazine Cap+10%, Cold Damage+10% Hammer Shot_Primary_Critical Damage+15%, Status Chance+10% Fortitude_Warframes_Resist Knockdown+5%, Sheild Recharge Rate+20% Focus Energy_Melee_Channeling Efficiency+10%, Electric Damage+15% Drifting Contact_Melee_Combo Duration+2.5s, Status Chance+10% Constitution_Warframes_Knockdown Recovery+10%, Power Durration+7% Chilling Reload_Shotgun_Cold Damage+15%,Reload Speed+10% Blaze_Shotguns_Damage+15%, Heat Damage+15% Armored Agility_Warframes_Sprint Speed+2.5%, Armor+7.5% ![]() Animal Instinct _Companions_Loot Radar+5m, Enemy Radar+3m ![]() Accelarated Blast_Shotguns_Fire Rate+15%, Puncture Damage+15% Mod Name_what you can use it on_stats at rank 0 List of all the Nightmare mods and their stats: As mentioned in the previous section, the nightmare mods increase two of your stats(except for 1 mod), so it should come as no suprise that they are really useful while modding. ![]()
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